Great storytelling often involves creating a fictional world for the character(s) to live in. Whether it be a simple story about life or a grand, epic adventure, fictional worlds are what can define a story and help it stand out on its own among the hundreds of millions of good stories out there. And in many instances, as I’ve pointed out in the past, fictional worlds can become so popular that they all seem too good to be in just mere pages. Continue reading
If you recall my review of Amie Kaufman and Jay Kristoff’s “Illuminae”, you may remember how I found it to be one of my new and one of my most favorite books of all time. It had every single thing a sci-fi geek like me would want: it has massive spaceships, a rogue AI, a cover-up that spans the galaxy, and frigging zombies overrunning spacecraft. It also has an engaging plot, complexly human characters, a uniquely chosen narrative style, and all while leaving off with an ending that leaves you wanting more. And my impressions on “Gemina”, the latest sequel and (supposedly) second in the “Illuminae Files” trilogy?
“Call of Duty: Infinite Warfare” is nothing compared to this!